Released on PC, Xbox 360 and PlayStation 3 in October 2010, Danger Close and EA's Medal of Honor reboot brought the franchise to modern-day Afghanistan after a dozen previous titles set during World War II. Having been a fan of entries including Medal of Honor: Airborne and Medal of Honor: Pacific Assault, I was excited to crack open the latest version and test its performance on enthusiast hardware . Although its graphics weren't groundbreaking, 2010's Medal of Honor looked decent while allowing low-end GPUs to provide playable performance using respectable quality settings. Looking at the old benchmarks I see that even then quad-core processors were a must, with dual-core chips giving half as much performance. Having grown accustomed to Modern Warfare-like titles, Medal of Honor's relatively tame GPU requirements weren't too shocking. Interestingly, it seems Medal of Honor: Warfighter might buck that trend, as its recommended system specificati...
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